Secondly, current project goal is to recreate the original game with some UI fixes, which won't affect gameplay. We support both SDL versions, because some devices don't support new libraries. Regardless, fantastic work! Once I get info on whether I should use SDL1 or SDL2 I will test this with a map I've made myself to diagnose the effect of the AI changes especially. But still to have the other changes that you bring. Some people might consider certain bugs or certain AI behaviors to be a part of the game and would prefer to keep them. The reason I'm asking is that for some traditionalists some fixes or changes may not be desirable compared to others.
ini file where one could toggle or comment out individual changes.
Secondly, is it on your backlog to create a feature for a future release where one might be able to manually toggle which changes are applied? Like an. Sorry if I just missed it and you already spell that out somewhere. I have a few questions/comments.įirstly, what is the difference between the SDL1 and SDL2 packages and which one should be used or used in which case? I would add something in the readme to describe the difference. Interesting project! I didn't know it existed.